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Slay the Spire 2 Cards Database and Card List

Browse 504 Slay the Spire 2 cards with searchable card text, costs, keywords, rarities, and character pools, all framed around the current v0.105.1 / v0.105.0 Early Access watchlist.

This Slay the Spire 2 cards hub is meant to do more than answer “what does this card do?” Use it to find the card fast, then keep moving into builds, guides, and patch follow-up once you know what needs a retest.

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Type: Power · Rarity: Rare

Slay the Spire 2 Cards Database

Showing 55 results from the 504-card Slay the Spire 2 card list. Page 1 of 3.

Best use of this page: filter for a card or character pool, open the card you care about, then continue into the matching build, guide, patch note, or character overview instead of stopping at the card text.

Read mechanics first
Abrasive
3
SilentPowerRare

Abrasive

Sly. Gain 1 Dexterity. Gain 4 Thorns.

Accelerant
1
SilentPowerRare

Accelerant

Poison is triggered Accelerant additional Accelerant.

Afterimage
1
SilentPowerRare

Afterimage

Whenever you play a card, gain 1 Block.

Aggression
1
IroncladPowerRare

Aggression

At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

Arsenal
1
RegentPowerRare

Arsenal

Innate. Whenever you create a card, gain 1 Strength.

Barricade
3
IroncladPowerRare

Barricade

Block is not removed at the start of your turn.

Beacon of Hope
1
ColorlessPowerRare

Beacon of Hope

Whenever you gain Block on your turn, other players gain half that much Block.

Buffer
2
DefectPowerRare

Buffer

Prevent the next time you would lose HP.

Calamity
3
ColorlessPowerRare

Calamity

Whenever you play an Attack, add a random Attack into your Hand.

Call of the Void
1
NecrobinderPowerRare

Call of the Void

At the start of your turn, add Cards random Cards into your Hand. Cards Ethereal.

Consuming Shadow
2
DefectPowerRare

Consuming Shadow

Channel Repeat Dark.

Coolant
1
DefectPowerRare

Coolant

At the start of your turn, gain 2 Block for each unique Orb you have.

Creative AI
3
DefectPowerRare

Creative AI

At the start of your turn, add a random Power into your Hand.

Crimson Mantle
1
IroncladPowerRare

Crimson Mantle

At the start of your turn, lose 1 HP and gain 8 Block.

Cruelty
1
IroncladPowerRare

Cruelty

Vulnerable enemies take an additional 25% damage.

Dark Embrace
2
IroncladPowerRare

Dark Embrace

Whenever a card is Exhausted,

Defragment
1
DefectPowerRare

Defragment

Gain 1 Focus.

Demesne
3
NecrobinderPowerRare

Demesne

Ethereal. At the start of your turn, gain 1 Energy and draw 1 additional card.

Demon Form
3
IroncladPowerRare

Demon Form

At the start of your turn, gain 2 Strength.

Devour Life
1
NecrobinderPowerRare

Devour Life

Whenever you play a Soul, Summon 1.

Echo Form
3
DefectPowerRare

Echo Form

Ethereal. The first card you play each turn is played an extra time.

Entropy
1
ColorlessPowerRare

Entropy

At the start of your turn, Transform Cards Cards in your Hand.

Envenom
2
SilentPowerRare

Envenom

Whenever an Attack deals unblocked damage, apply 1 Poison.

Eternal Armor
3
ColorlessPowerRare

Eternal Armor

Gain 7 Plating.

Showing 1-24 of 55 cards