FiltersClear1 activeRarity: Uncommon
All Cards Database
Showing 220 results from 504 cards. Page 9 of 10.

Stratagem
Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand.

Subroutine
Whenever you play a Power, gain 1 Energy.

Summon Forth
Forge Forge.

Sunder
Deal 24 damage. If this kills an enemy, gain 3 Energy.

Supermassive
Deal CalculatedDamage damage.

Synchronize
Gain 2 Focus this turn for each unique Orb you have. Exhaust.

Synthesis
Deal 12 damage. The next Power you play costs 0 Energy.

Tactician
Sly. Gain 1 Energy.

Tag Team
Deal Damage damage.

Taunt
Gain Block Block.

Tempest
Channel IfUpgraded Lightning.

Terraforming
Gain 6 Vigor.

Tesla Coil
Deal Damage damage.

The Bomb
At the end of 3 3, deal 40 damage to ALL enemies.

Thinking Ahead
Draw 2 cards. Put 1 card from your Hand on top of your Draw Pile. Exhaust.

Thrumming Hatchet
Deal Damage damage.

Thunder
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.

Ultimate Defend
Gain 11 Block.

Ultimate Strike
Deal 14 damage.

Unrelenting
Deal 12 damage. The next Attack you play costs 0 Energy.

Up My Sleeve
Add Cards Cards into your Hand.

Uppercut
Deal Damage damage.

Veilpiercer
Deal 10 damage. The next Ethereal card you play costs 0 Energy.

Vicious
Whenever you apply Vulnerable, draw Cards Cards.
