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Slay the Spire 2 Cards Database and Card List

Browse 504 Slay the Spire 2 cards with searchable card text, costs, keywords, rarities, and character pools, all framed around the current v0.105.1 / v0.105.0 Early Access watchlist.

This Slay the Spire 2 cards hub is meant to do more than answer “what does this card do?” Use it to find the card fast, then keep moving into builds, guides, and patch follow-up once you know what needs a retest.

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Type: Skill · Rarity: Uncommon

Slay the Spire 2 Cards Database

Showing 100 results from the 504-card Slay the Spire 2 card list. Page 4 of 5.

Best use of this page: filter for a card or character pool, open the card you care about, then continue into the matching build, guide, patch note, or character overview instead of stopping at the card text.

Read mechanics first
Prophesize
2
RegentSkillUncommon

Prophesize

Draw Cards Cards.

Purity
0
ColorlessSkillUncommon

Purity

Retain. Exhaust up to 3 cards in your Hand. Exhaust.

Putrefy
1
NecrobinderSkillUncommon

Putrefy

Apply Power Weak.

Quasar
0
RegentSkillUncommon

Quasar

Choose 1 of 3 random Colorless cards to add into your Hand.

Rage
0
IroncladSkillUncommon

Rage

Whenever you play an Attack this turn, gain 3 Block.

Reflect
1
RegentSkillUncommon

Reflect

Gain 17 Block. Blocked attack damage is reflected to your attacker this turn.

Reflex
3
SilentSkillUncommon

Reflex

Sly. Draw 2 cards.

Resonance
1
RegentSkillUncommon

Resonance

Gain 1 Strength. ALL enemies lose 1 Strength.

Restlessness
0
ColorlessSkillUncommon

Restlessness

Retain. If your Hand is empty, draw 2 cards and gain 2 Colorless Energy.

Royal Gamble
0
RegentSkillUncommon

Royal Gamble

Gain 9 Star Energy. Exhaust.

Scavenge
1
NecrobinderSkillUncommon

Scavenge

Exhaust a card. Next turn, gain 2 Energy.

Second Wind
1
IroncladSkillUncommon

Second Wind

Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.

Shadow Shield
2
DefectSkillUncommon

Shadow Shield

Gain Block Block.

Shockwave
2
ColorlessSkillUncommon

Shockwave

Apply 3 Weak and Vulnerable to ALL enemies.

Skim
1
DefectSkillUncommon

Skim

Draw 3 cards.

Splash
1
ColorlessSkillUncommon

Splash

Choose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.

Spur
1
NecrobinderSkillUncommon

Spur

Summon Summon.

Summon Forth
1
RegentSkillUncommon

Summon Forth

Forge Forge.

Synchronize
1
DefectSkillUncommon

Synchronize

Gain 2 Focus this turn for each unique Orb you have. Exhaust.

Tactician
3
SilentSkillUncommon

Tactician

Sly. Gain 1 Energy.

Taunt
1
IroncladSkillUncommon

Taunt

Gain Block Block.

Tempest
0
DefectSkillUncommon

Tempest

Channel IfUpgraded Lightning.

Terraforming
1
RegentSkillUncommon

Terraforming

Gain 6 Vigor.

The Bomb
2
ColorlessSkillUncommon

The Bomb

At the end of 3 3, deal 40 damage to ALL enemies.

Showing 73-96 of 100 cards