FiltersClear1 activeRarity: Uncommon
All Cards Database
Showing 220 results from 504 cards. Page 4 of 10.

Flanking
The enemy takes double damage from other players this turn.

Flash of Steel
Deal Damage damage.

Flechettes
Deal 5 damage for each Skill in your Hand.

Follow Through
Deal Damage damage to ALL enemies.

Footwork
Gain 2 Dexterity.

Forgotten Ritual
If you Exhausted a card this turn, gain 3 Energy.

Friendship
Lose 2 Strength. Gain 1 Energy at the start of each turn.

FTL
Deal Damage damage.

Furnace
At the start of your turn, Forge Forge.

Fusion
Channel 1 Plasma.

Gamma Blast
Deal Damage damage.

Gang Up
Deal CalculatedDamage damage.

Glacier
Gain Block Block.

Glasswork
Gain Block Block.

Glimmer
Draw Cards Cards.

Grapple
Deal Damage damage.

Hailstorm
At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.

Hand Trick
Gain Block Block.

Haunt
Whenever you play a Soul, a random enemy loses 6 HP.

Haze
Apply 4 Poison to ALL enemies.

Hegemony
Deal 15 damage. Next turn, gain 2 Star Energy.

Hemokinesis
Lose 2 HP. Deal 14 damage.

Hidden Daggers
Discard Cards Cards.

High Five
Osty deals OstyDamage damage
