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Slay the Spire 2 Cards Database and Card List

Browse 504 Slay the Spire 2 cards with searchable card text, costs, keywords, rarities, and character pools, all framed around the current v0.105.1 / v0.105.0 Early Access watchlist.

This Slay the Spire 2 cards hub is meant to do more than answer “what does this card do?” Use it to find the card fast, then keep moving into builds, guides, and patch follow-up once you know what needs a retest.

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Rarity: Uncommon

Slay the Spire 2 Cards Database

Showing 220 results from the 504-card Slay the Spire 2 card list. Page 3 of 10.

Best use of this page: filter for a card or character pool, open the card you care about, then continue into the matching build, guide, patch note, or character overview instead of stopping at the card text.

Read mechanics first
Dismantle
1
IroncladAttackUncommon

Dismantle

Deal Damage damage.

Dominate
1
IroncladSkillUncommon

Dominate

Gain 1 Strength for each Vulnerable on the enemy. Exhaust.

Double Energy
1
DefectSkillUncommon

Double Energy

Double your Energy.

Dramatic Entrance
0
ColorlessAttackUncommon

Dramatic Entrance

Deal 11 damage to ALL enemies.

Dredge
1
NecrobinderSkillUncommon

Dredge

Put Cards Cards from your Discard Pile into your Hand.

Drum of Battle
0
IroncladPowerUncommon

Drum of Battle

Draw 2 cards. At the start of your turn, Exhaust the top card of your Draw Pile.

Energy Surge
1
DefectSkillUncommon

Energy Surge

ALL players gain 2 Energy. Exhaust.

Enfeebling Touch
1
NecrobinderSkillUncommon

Enfeebling Touch

Enemy loses 8 Strength this turn.

Equilibrium
2
ColorlessSkillUncommon

Equilibrium

Gain Block Block.

Escape Plan
0
SilentSkillUncommon

Escape Plan

Draw 1 card.

Evil Eye
1
IroncladSkillUncommon

Evil Eye

Gain Block Block.

Expect a Fight
2
IroncladSkillUncommon

Expect a Fight

Gain 1 Energy for each Attack in your Hand.

Expertise
1
SilentSkillUncommon

Expertise

Draw cards until you have Cards in your Hand.

Expose
0
SilentSkillUncommon

Expose

Remove all Artifact and Block from the enemy.

Fasten
1
ColorlessPowerUncommon

Fasten

Gain an additional 5 Block from Defend cards.

Feel No Pain
1
IroncladPowerUncommon

Feel No Pain

Whenever a card is Exhausted, gain 3 Block.

Feral
2
DefectPowerUncommon

Feral

The first time you play a 0 Energy Attack each turn, return it to your Hand.

Fetch
0
NecrobinderAttackUncommon

Fetch

Osty deals OstyDamage damage.

Fight Me!
2
IroncladAttackUncommon

Fight Me!

Deal Damage damage twice.

Fight Through
1
DefectSkillUncommon

Fight Through

Gain Block Block.

Finesse
0
ColorlessSkillUncommon

Finesse

Gain Block Block.

Finisher
1
SilentAttackUncommon

Finisher

Deal 6 damage for each Attack already played this turn.

Fisticuffs
1
ColorlessAttackUncommon

Fisticuffs

Deal Damage damage.

Flame Barrier
2
IroncladSkillUncommon

Flame Barrier

Gain Block Block.

Showing 49-72 of 220 cards