Slay the Spire 2 thematic background
Filters
No active filters

No filters applied

All Cards Database

Showing 504 results from 504 cards. Page 21 of 21.

Read mechanics first
Tyranny
1
RegentPowerRare

Tyranny

At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

Ultimate Defend
1
ColorlessSkillUncommon

Ultimate Defend

Gain 11 Block.

Ultimate Strike
1
ColorlessAttackUncommon

Ultimate Strike

Deal 14 damage.

Undeath
0
NecrobinderSkillRare

Undeath

Gain Block Block.

Unleash
1
NecrobinderAttackStarter

Unleash

Osty deals CalculatedDamage damage.

Unmovable
2
IroncladPowerRare

Unmovable

The first time you gain Block from a card each turn, double the amount gained.

Unrelenting
2
IroncladAttackUncommon

Unrelenting

Deal 12 damage. The next Attack you play costs 0 Energy.

Untouchable
2
SilentSkillCommon

Untouchable

Gain 9 Block.

Up My Sleeve
2
SilentSkillUncommon

Up My Sleeve

Add Cards Cards into your Hand.

Uppercut
2
IroncladAttackUncommon

Uppercut

Deal Damage damage.

Uproar
2
DefectAttackCommon

Uproar

Deal Damage damage twice.

Veilpiercer
1
NecrobinderAttackUncommon

Veilpiercer

Deal 10 damage. The next Ethereal card you play costs 0 Energy.

Venerate
1
RegentSkillStarter

Venerate

Gain 2 Star Energy.

Vicious
1
IroncladPowerUncommon

Vicious

Whenever you apply Vulnerable, draw Cards Cards.

Void Form
3
RegentPowerRare

Void Form

End your turn.

Volley
0
ColorlessAttackUncommon

Volley

Deal 10 damage to a random enemy X times.

Voltaic
3
DefectSkillRare

Voltaic

Channel Lightning equal to the Lightning already Channeled this combat. Exhaust.

Well-Laid Plans
1
SilentPowerUncommon

Well-Laid Plans

At the end of your turn, Retain up to RetainAmount RetainAmount.

Whirlwind
0
IroncladAttackUncommon

Whirlwind

Deal 5 damage to ALL enemies X times.

White Noise
1
DefectSkillUncommon

White Noise

Add a random Power into your Hand. It's free to play this turn.

Wisp
0
NecrobinderSkillCommon

Wisp

Gain 1 Energy. Exhaust.

Wraith Form
3
SilentPowerSpecial

Wraith Form

Gain 2 Intangible. At the start of your turn, lose 1 Dexterity.

Wrought in War
1
RegentAttackCommon

Wrought in War

Deal Damage damage.

Zap
1
DefectSkillStarter

Zap

Channel 1 Lightning.

Showing 481-504 of 504 cards