Card database
Slay the Spire 2 Cards Database and Card List
Browse 504 Slay the Spire 2 cards with searchable card text, costs, keywords, rarities, and character pools, all framed around the current v0.105.1 / v0.105.0 Early Access watchlist.
This Slay the Spire 2 cards hub is meant to do more than answer “what does this card do?” Use it to find the card fast, then keep moving into builds, guides, and patch follow-up once you know what needs a retest.
Open the Regent pool first, then branch into character plans and payoff cards.
Scan Silent card picks, then move into discard, draw, and tempo build routes.
Filter Defect cards fast before comparing orb, scaling, and setup-heavy lines.
Review recently changed cards before retesting older heuristics or tier calls.
Not sure where to start? Compare character identities, then reopen the matching card pool.
Go from generic card browsing into a safer Act 1 route and early pick order.
Use the live known-issues tracker before trusting old card evaluations.
Jump into the beginner mistakes guide before adding more greed to your draft.
Use the card you found to see which archetypes, payoffs, and support packages actually want it.
Jump from raw card text into route planning, mechanics explanations, and run-level decisions.
Check whether this card, package, or character pool changed in the latest balance update.
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Slay the Spire 2 Cards Database
Showing 504 results from the 504-card Slay the Spire 2 card list. Page 18 of 21.
Best use of this page: filter for a card or character pool, open the card you care about, then continue into the matching build, guide, patch note, or character overview instead of stopping at the card text.
Start with Hammer Time if you want an example of how a card page should connect into build decisions.
Turn damage cards and Forge payoffs into an actual early-game shell.
Move from Silent card browsing into discard, draw, and tempo priorities.
Bridge from Defect card text into orb tempo, scaling, and safer setup lines.

Slice
Deal 6 damage.

Smokestack
Whenever you create a Status, deal 5 damage to ALL enemies.

Snakebite
Apply 7 Poison.

Snap
Osty deals OstyDamage damage.

Sneaky
Sly. Whenever another player attacks an enemy, gain 1 Block.

Solar Strike
Deal 8 damage. Gain 1 Star Energy.

Soul Storm
Deal CalculatedDamage damage.

Sow
Deal 8 damage to ALL enemies.

Spectrum Shift
At the start of your turn, add Cards random Colorless Cards into your Hand.

Speedster
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.

Spinner
At the start of your turn, Channel 1 Glass.

Spirit of Ash
Whenever you play an Ethereal card, gain 4 Block.

Spite
Deal Damage damage.

Splash
Choose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.

Spoils of Battle
Forge Forge.

Spur
Summon Summon.

Squeeze
Osty deals 25 damage. Deals 5 additional damage for ALL your other Osty Attacks.

Stampede
At the end of your turn, Power random Power

Stardust
Deal 5 damage to a random enemy X times.

Stoke
Exhaust your Hand.

Stomp
Deal 12 damage to ALL enemies. Costs 1 less 1 Energy for each Attack played this turn.

Stone Armor
Gain 4 Plating.

Storm
Whenever you play a Power, Channel 1 Lightning.

Storm of Steel
Discard your Hand.
