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All Cards Database
Showing 504 results from 504 cards. Page 17 of 21.

Second Wind
Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.

Secret Technique
Put a Skill from your Draw Pile into your Hand. Exhaust.

Secret Weapon
Put an Attack from your Draw Pile into your Hand. Exhaust.

Seeker Strike
Deal Damage damage.

Seeking Edge
Forge Forge.

Sentry Mode
At the start of your turn, add 1 Sweeping Gaze into your Hand.

Serpent Form
Whenever you play a card, deal 4 damage to a random enemy.

Setup Strike
Deal Damage damage.

Seven Stars
Deal 7 damage to ALL enemies 7 times.

Severance
Deal Damage damage.

Shadow Shield
Gain Block Block.

Shadow Step
Discard your Hand. Next turn, Attacks deal double damage.

Shadowmeld
Double your Block gain this turn.

Shared Fate
Lose PlayerStrengthLoss Strength.

Shatter
Deal Damage damage to ALL enemies.

Shining Strike
Deal 8 damage. Gain 2 Star Energy. Put this card on top of your Draw Pile.

Shockwave
Apply 3 Weak and Vulnerable to ALL enemies.

Shroud
Whenever you apply Doom, gain 2 Block.

Shrug It Off
Gain Block Block.

Sic 'Em
Osty deals OstyDamage damage.

Signal Boost
The next Power you play is played an additional time.

Skewer
Deal 7 damage X times.

Skim
Draw 3 cards.

Sleight of Flesh
Whenever you apply a debuff to an enemy, they take 9 damage.
