FiltersClear1 activeCost: 2
All Cards Database
Showing 89 results from 504 cards. Page 3 of 4.

Master Planner
When you play a Skill, it gains Sly.

Mayhem
At the start of your turn, play the top card of your Draw Pile.

Necro Mastery
Summon Summon.

Null
Deal Damage damage.

Orbit
Every 4 Star Energy you spend, gain 1 Star Energy.

Perfected Strike
Deal CalculatedDamage damage.

Pounce
Deal 12 damage. The next Skill you play costs 0 Energy.

Predator
Deal Damage damage.

Prophesize
Draw Cards Cards.

Pull Aggro
Summon Summon.

Pyre
Gain 1 Energy at the start of each turn.

Rainbow
Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark. Exhaust.

Rally
ALL players gain 12 Block.

Rend
Deal CalculatedDamage damage.

Ricochet
Deal 3 damage to a random enemy Repeat times.

Rocket Punch
Deal 13 damage. Draw 1 card. When a Status card is created, reduce this card's cost to 0 Energy this turn.

Sentry Mode
At the start of your turn, add 1 Sweeping Gaze into your Hand.

Seven Stars
Deal 7 damage to ALL enemies 7 times.

Severance
Deal Damage damage.

Shadow Shield
Gain Block Block.

Shockwave
Apply 3 Weak and Vulnerable to ALL enemies.

Sleight of Flesh
Whenever you apply a debuff to an enemy, they take 9 damage.

Snakebite
Apply 7 Poison.

Sneaky
Sly. Whenever another player attacks an enemy, gain 1 Block.
