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All Cards Database
Showing 89 results from 504 cards. Page 1 of 4.

Adaptive Strike
Deal 18 damage. Add a 0 Energy copy of this card into your Discard Pile.

All for One
Deal 10 damage. Put ALL 0 Energy cards from your Discard Pile into your Hand.

Bash
Deal Damage damage.

Blood Wall
Lose 2 HP. Gain 16 Block.

Bouncing Flask
Apply 3 Poison to a random enemy Repeat times.

Break
Deal Damage damage.

Buffer
Prevent the next time you would lose HP.

Bulk Up
Lose OrbSlots Orb OrbSlots.

Bulwark
Gain Block Block.

Bundle of Joy
Add Cards random Colorless Cards into your Hand.

Catastrophe
Play Cards random Cards from your Draw Pile.

Celestial Might
Deal 6 damage Repeat Repeat.

Cinder
Deal Damage damage.

Consuming Shadow
Channel Repeat Dark.

Dark Embrace
Whenever a card is Exhausted,

Dash
Gain Block Block.

Deathbringer
Apply 21 Doom and 1 Weak to ALL enemies.

Delay
Gain 11 Block. Next turn, gain 1 Energy.

Eidolon
Exhaust your Hand.

Envenom
Whenever an Attack deals unblocked damage, apply 1 Poison.

Equilibrium
Gain Block Block.

Expect a Fight
Gain 1 Energy for each Attack in your Hand.

Fan of Knives
Shivs now hit ALL enemies.

Feral
The first time you play a 0 Energy Attack each turn, return it to your Hand.
