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Type: Power · Cost: 1

All Cards Database

Showing 66 results from 504 cards. Page 1 of 3.

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Accelerant
1
SilentPowerRare

Accelerant

Poison is triggered Accelerant additional Accelerant.

Accuracy
1
SilentPowerUncommon

Accuracy

Shivs deal 4 additional damage.

Afterimage
1
SilentPowerRare

Afterimage

Whenever you play a card, gain 1 Block.

Aggression
1
IroncladPowerRare

Aggression

At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

Arsenal
1
RegentPowerRare

Arsenal

Innate. Whenever you create a card, gain 1 Strength.

Automation
1
ColorlessPowerUncommon

Automation

Every 10 cards you draw, gain 1 Colorless Energy.

Beacon of Hope
1
ColorlessPowerRare

Beacon of Hope

Whenever you gain Block on your turn, other players gain half that much Block.

Biased Cognition
1
DefectPowerSpecial

Biased Cognition

Gain 4 Focus. At the start of your turn, lose 1 Focus.

Black Hole
1
RegentPowerUncommon

Black Hole

Whenever you spend or gain 1 Star Energy deal 3 damage to ALL enemies.

Calcify
1
NecrobinderPowerUncommon

Calcify

Osty's attacks deal 4 additional damage.

Call of the Void
1
NecrobinderPowerRare

Call of the Void

At the start of your turn, add Cards random Cards into your Hand. Cards Ethereal.

Capacitor
1
DefectPowerUncommon

Capacitor

Gain Repeat Orb Slots.

Child of the Stars
1
RegentPowerUncommon

Child of the Stars

Whenever you spend 1 Star Energy gain 2 Block for each 1 Star Energy spent.

Coolant
1
DefectPowerRare

Coolant

At the start of your turn, gain 2 Block for each unique Orb you have.

Countdown
1
NecrobinderPowerUncommon

Countdown

At the start of your turn, apply 6 Doom to a random enemy.

Crimson Mantle
1
IroncladPowerRare

Crimson Mantle

At the start of your turn, lose 1 HP and gain 8 Block.

Cruelty
1
IroncladPowerRare

Cruelty

Vulnerable enemies take an additional 25% damage.

Danse Macabre
1
NecrobinderPowerUncommon

Danse Macabre

Whenever you play a card that costs 2 Energy or more, gain 3 Block.

Defragment
1
DefectPowerRare

Defragment

Gain 1 Focus.

Devour Life
1
NecrobinderPowerRare

Devour Life

Whenever you play a Soul, Summon 1.

Entropy
1
ColorlessPowerRare

Entropy

At the start of your turn, Transform Cards Cards in your Hand.

Fasten
1
ColorlessPowerUncommon

Fasten

Gain an additional 5 Block from Defend cards.

Feel No Pain
1
IroncladPowerUncommon

Feel No Pain

Whenever a card is Exhausted, gain 3 Block.

Footwork
1
SilentPowerUncommon

Footwork

Gain 2 Dexterity.

Showing 1-24 of 66 cards