FiltersClear2 activeRarity: Rare · Cost: 0
All Cards Database
Showing 30 results from 504 cards. Page 1 of 2.

Adrenaline
Gain 1 Energy. Draw 2 cards. Exhaust.

Assassinate
Deal Damage damage.

Big Bang
Draw 1 card. Gain 1 Star Energy. Gain 1 Star Energy. Forge 5.

Bolas
Deal Damage damage.

Brand
Lose 1 HP. Exhaust 1 card. Gain 1 Strength.

Comet
Deal Damage damage.

Decisions, Decisions
Draw 3 cards. Choose a Skill in your Hand and play it 3 times. Exhaust.

Eradicate
Deal 11 damage X times.

Grand Finale
Can only be played if there are no cards in your Draw Pile. Deal 50 damage to ALL enemies.

Heavenly Drill
Deal Damage damage X times.

Helix Drill
Deal 3 damage for each 1 Energy previously spent this turn.

Make It So
Deal Damage damage.

Malaise
Enemy loses X Strength. Apply X Weak. Exhaust.

Master of Strategy
Draw 3 cards. Exhaust.

Misery
Deal Damage damage.

Modded
Gain Repeat Orb Repeat.

Multi-Cast
Evoke your rightmost Orb IfUpgraded times.

Neurosurge
Gain 3 Energy. Draw 2 cards. At the start of your turn, apply 3 Doom to yourself.

Oblivion
Whenever you play a card this turn, apply 3 Doom to the enemy.

Offering
Lose 6 HP. Gain 2 Energy. Draw 3 cards. Exhaust.

Pact's End
Can only be played if you have Cards or more Cards in your Exhaust Pile.

Primal Force
Transform all Attacks in your Hand into Giant Rock.

Reboot
Shuffle ALL your cards into your Draw Pile.

Seance
Transform a card in your Draw Pile into IfUpgraded.
