Card database
Slay the Spire 2 Cards Database and Card List
Browse 504 Slay the Spire 2 cards with searchable card text, costs, keywords, rarities, and character pools, all framed around the current v0.105.1 / v0.105.0 Early Access watchlist.
This Slay the Spire 2 cards hub is meant to do more than answer “what does this card do?” Use it to find the card fast, then keep moving into builds, guides, and patch follow-up once you know what needs a retest.
Open the Regent pool first, then branch into character plans and payoff cards.
Scan Silent card picks, then move into discard, draw, and tempo build routes.
Filter Defect cards fast before comparing orb, scaling, and setup-heavy lines.
Review recently changed cards before retesting older heuristics or tier calls.
Not sure where to start? Compare character identities, then reopen the matching card pool.
Go from generic card browsing into a safer Act 1 route and early pick order.
Use the live known-issues tracker before trusting old card evaluations.
Jump into the beginner mistakes guide before adding more greed to your draft.
Use the card you found to see which archetypes, payoffs, and support packages actually want it.
Jump from raw card text into route planning, mechanics explanations, and run-level decisions.
Check whether this card, package, or character pool changed in the latest balance update.
FiltersClear1 activeCharacter: Necrobinder
Slay the Spire 2 Cards Database
Showing 89 results from the 504-card Slay the Spire 2 card list. Page 1 of 4.
Best use of this page: filter for a card or character pool, open the card you care about, then continue into the matching build, guide, patch note, or character overview instead of stopping at the card text.
Start with Hammer Time if you want an example of how a card page should connect into build decisions.
Turn damage cards and Forge payoffs into an actual early-game shell.
Move from Silent card browsing into discard, draw, and tempo priorities.
Bridge from Defect card text into orb tempo, scaling, and safer setup lines.

Afterlife
Summon 6.

Banshee's Cry
Deal 33 damage to ALL enemies. Costs 2 Energy less for each Ethereal card played this combat.

Blight Strike
Deal Damage damage.

Bodyguard
Summon 5.

Bone Shards
If Osty is alive, he deals OstyDamage damage to ALL enemies and you gain Block Block.

Borrowed Time
Apply 3 Doom to yourself. Gain 1 Energy.

Bury
Deal 52 damage.

Calcify
Osty's attacks deal 4 additional damage.

Call of the Void
At the start of your turn, add Cards random Cards into your Hand. Cards Ethereal.

Capture Spirit
Enemy loses Damage HP.

Cleanse
Summon Summon.

Countdown
At the start of your turn, apply 6 Doom to a random enemy.

Danse Macabre
Whenever you play a card that costs 2 Energy or more, gain 3 Block.

Death March
Deal CalculatedDamage damage.

Death's Door
Gain Block Block.

Deathbringer
Apply 21 Doom and 1 Weak to ALL enemies.

Debilitate
Deal Damage damage.

Defend
Gain 5 Block.

Defile
Deal 13 damage.

Defy
Gain Block Block.

Delay
Gain 11 Block. Next turn, gain 1 Energy.

Demesne
Ethereal. At the start of your turn, gain 1 Energy and draw 1 additional card.

Devour Life
Whenever you play a Soul, Summon 1.

Dirge
Summon Summon X times.
