FiltersClear2 activeCharacter: Ironclad · Type: Power
All Cards Database
Showing 21 results from 504 cards. Page 1 of 1.

Aggression
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

Barricade
Block is not removed at the start of your turn.

Corruption
Skills cost 0 Energy. Whenever you play a Skill, Exhaust it.

Crimson Mantle
At the start of your turn, lose 1 HP and gain 8 Block.

Cruelty
Vulnerable enemies take an additional 25% damage.

Dark Embrace
Whenever a card is Exhausted,

Demon Form
At the start of your turn, gain 2 Strength.

Drum of Battle
Draw 2 cards. At the start of your turn, Exhaust the top card of your Draw Pile.

Feel No Pain
Whenever a card is Exhausted, gain 3 Block.

Hellraiser
Whenever you draw a card containing “Strike”, it is played against a random enemy.

Inferno
At the start of your turn, lose 1 HP.

Inflame
Gain 2 Strength.

Juggernaut
Whenever you gain Block, deal 5 damage to a random enemy.

Juggling
Add a copy of the third Attack you play each turn into your Hand.

Pyre
Gain 1 Energy at the start of each turn.

Rupture
Whenever you lose HP on your turn, gain 1 Strength.

Stampede
At the end of your turn, Power random Power

Stone Armor
Gain 4 Plating.

Tank
Take double damage from enemies.

Unmovable
The first time you gain Block from a card each turn, double the amount gained.

Vicious
Whenever you apply Vulnerable, draw Cards Cards.
