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Slay the Spire 2 Cards Database and Card List

Browse 504 Slay the Spire 2 cards with searchable card text, costs, keywords, rarities, and character pools, all framed around the current v0.105.1 / v0.105.0 Early Access watchlist.

This Slay the Spire 2 cards hub is meant to do more than answer “what does this card do?” Use it to find the card fast, then keep moving into builds, guides, and patch follow-up once you know what needs a retest.

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Character: Ironclad

Slay the Spire 2 Cards Database

Showing 87 results from the 504-card Slay the Spire 2 card list. Page 3 of 4.

Best use of this page: filter for a card or character pool, open the card you care about, then continue into the matching build, guide, patch note, or character overview instead of stopping at the card text.

Read mechanics first
Iron Wave
1
IroncladAttackCommon

Iron Wave

Gain Block Block.

Juggernaut
2
IroncladPowerRare

Juggernaut

Whenever you gain Block, deal 5 damage to a random enemy.

Juggling
1
IroncladPowerUncommon

Juggling

Add a copy of the third Attack you play each turn into your Hand.

Mangle
3
IroncladAttackRare

Mangle

Deal Damage damage.

Molten Fist
1
IroncladAttackCommon

Molten Fist

Deal Damage damage.

Offering
0
IroncladSkillRare

Offering

Lose 6 HP. Gain 2 Energy. Draw 3 cards. Exhaust.

One-Two Punch
1
IroncladSkillRare

One-Two Punch

This turn, your next Attacks Attacks are|Attack is} played an extra time.

Pact's End
0
IroncladAttackRare

Pact's End

Can only be played if you have Cards or more Cards in your Exhaust Pile.

Perfected Strike
2
IroncladAttackCommon

Perfected Strike

Deal CalculatedDamage damage.

Pillage
1
IroncladAttackUncommon

Pillage

Deal Damage damage.

Pommel Strike
1
IroncladAttackCommon

Pommel Strike

Deal Damage damage.

Primal Force
0
IroncladSkillRare

Primal Force

Transform all Attacks in your Hand into Giant Rock.

Pyre
2
IroncladPowerRare

Pyre

Gain 1 Energy at the start of each turn.

Rage
0
IroncladSkillUncommon

Rage

Whenever you play an Attack this turn, gain 3 Block.

Rampage
1
IroncladAttackUncommon

Rampage

Deal Damage damage.

Rupture
1
IroncladPowerUncommon

Rupture

Whenever you lose HP on your turn, gain 1 Strength.

Second Wind
1
IroncladSkillUncommon

Second Wind

Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.

Setup Strike
1
IroncladAttackCommon

Setup Strike

Deal Damage damage.

Shrug It Off
1
IroncladSkillCommon

Shrug It Off

Gain Block Block.

Spite
0
IroncladAttackUncommon

Spite

Deal Damage damage.

Stampede
2
IroncladPowerUncommon

Stampede

At the end of your turn, Power random Power

Stoke
1
IroncladSkillRare

Stoke

Exhaust your Hand.

Stomp
3
IroncladAttackUncommon

Stomp

Deal 12 damage to ALL enemies. Costs 1 less 1 Energy for each Attack played this turn.

Stone Armor
1
IroncladPowerUncommon

Stone Armor

Gain 4 Plating.

Showing 49-72 of 87 cards