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Card database

Slay the Spire 2 Cards Database and Card List

Browse 504 Slay the Spire 2 cards with searchable card text, costs, keywords, rarities, and character pools, all framed around the current v0.105.1 / v0.105.0 Early Access watchlist.

This Slay the Spire 2 cards hub is meant to do more than answer “what does this card do?” Use it to find the card fast, then keep moving into builds, guides, and patch follow-up once you know what needs a retest.

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Character: Colorless

Slay the Spire 2 Cards Database

Showing 64 results from the 504-card Slay the Spire 2 card list. Page 2 of 3.

Best use of this page: filter for a card or character pool, open the card you care about, then continue into the matching build, guide, patch note, or character overview instead of stopping at the card text.

Read mechanics first
Huddle Up
1
ColorlessSkillUncommon

Huddle Up

ALL allies draw 2 cards.

Impatience
0
ColorlessSkillUncommon

Impatience

If you have no Attacks in your Hand, draw 2 cards.

Intercept
1
ColorlessSkillUncommon

Intercept

Gain Block Block.

Jack of All Trades
0
ColorlessSkillUncommon

Jack of All Trades

Add Cards random Colorless Cards into your Hand.

Jackpot
3
ColorlessAttackRare

Jackpot

Deal Damage damage.

Knockdown
3
ColorlessAttackRare

Knockdown

Deal Damage damage.

Lift
1
ColorlessSkillUncommon

Lift

Give another player 11 Block.

Master of Strategy
0
ColorlessSkillRare

Master of Strategy

Draw 3 cards. Exhaust.

Mayhem
2
ColorlessPowerRare

Mayhem

At the start of your turn, play the top card of your Draw Pile.

Mimic
1
ColorlessSkillRare

Mimic

Gain Block equal to the Block on another player. Exhaust.

Mind Blast
1
ColorlessAttackUncommon

Mind Blast

Innate. Deal damage equal to the number of cards in your Draw Pile.

Nostalgia
1
ColorlessPowerRare

Nostalgia

The first Attack or Skill you play each turn is placed on top of your Draw Pile.

Omnislice
0
ColorlessAttackUncommon

Omnislice

Deal Damage damage.

Panache
0
ColorlessPowerUncommon

Panache

Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

Panic Button
0
ColorlessSkillUncommon

Panic Button

Gain Block Block.

Prep Time
1
ColorlessPowerUncommon

Prep Time

At the start of your turn, gain 4 Vigor.

Production
0
ColorlessSkillUncommon

Production

Gain 2 Colorless Energy. Exhaust.

Prolong
0
ColorlessSkillUncommon

Prolong

Next turn, gain Block equal to your current Block. Exhaust.

Prowess
1
ColorlessPowerUncommon

Prowess

Gain 1 Strength. Gain 1 Dexterity.

Purity
0
ColorlessSkillUncommon

Purity

Retain. Exhaust up to 3 cards in your Hand. Exhaust.

Rally
2
ColorlessSkillRare

Rally

ALL players gain 12 Block.

Rend
2
ColorlessAttackRare

Rend

Deal CalculatedDamage damage.

Restlessness
0
ColorlessSkillUncommon

Restlessness

Retain. If your Hand is empty, draw 2 cards and gain 2 Colorless Energy.

Rip and Tear
1
ColorlessAttackUncommon

Rip and Tear

Deal 7 damage to a random enemy twice.

Showing 25-48 of 64 cards