Regent Cards
Heir to the Throne of Stars
Unlock Step 3 character focused on Stars economy, Forge decisions, and minion timing windows.
The Regent requires strategic resource management and long-term planning. Accumulate Stars through card play, then spend them on Forge abilities to create permanent advantages. Celestial minions provide burst damage and utility. This character rewards players who can balance immediate threats with building towards overwhelming late-game power.
Pool Snapshot
Starter Cards First
If you are new to this character, starter cards are the fastest way to understand what the run is asking you to do before rewards and shops start changing your deck.
Browse Regent Cards
This index exists so users do not have to open the full all-cards page and manually refilter every time they want one character pool.
Alignment
Gain 2 Star Energy.
Arsenal
Innate. Whenever you create a card, gain 1 Strength.
Astral Pulse
Deal 14 damage to ALL enemies.
Beat into Shape
Deal Damage damage.
BEGONE!
Deal Damage damage.
Big Bang
Draw 1 card. Gain 1 Star Energy. Gain 1 Star Energy. Forge 5.
Black Hole
Whenever you spend or gain 1 Star Energy deal 3 damage to ALL enemies.
Bombardment
Deal Damage damage.
Bulwark
Gain Block Block.
Bundle of Joy
Add Cards random Colorless Cards into your Hand.
Celestial Might
Deal 6 damage Repeat Repeat.
CHARGE!!
Choose Cards Cards in your Draw Pile to Transform into
Child of the Stars
Whenever you spend 1 Star Energy gain 2 Block for each 1 Star Energy spent.
Cloak of Stars
Gain 7 Block.
Collision Course
Deal Damage damage.
Comet
Deal Damage damage.
Conqueror
Forge Forge.
Convergence
Next turn, gain 1 Star Energy and 1 Star Energy. Retain your Hand this turn.
