Ironclad Cards
The Relentless Warrior
Starter character focused on Strength scaling, Exhaust interactions, and controlled HP trade-offs.
Ironclad excels at building overwhelming offensive power through Strength stacking while maintaining survivability through Block and healing. The character rewards aggressive play and calculated risk-taking, often sacrificing health for immediate power gains. Exhaust synergies allow for deck manipulation and powerful combos.
Pool Snapshot
Starter Cards First
If you are new to this character, starter cards are the fastest way to understand what the run is asking you to do before rewards and shops start changing your deck.
Browse Ironclad Cards
This index exists so users do not have to open the full all-cards page and manually refilter every time they want one character pool.
Aggression
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Anger
Deal Damage damage.
Armaments
Gain Block Block.
Ashen Strike
Deal CalculatedDamage damage.
Barricade
Block is not removed at the start of your turn.
Bash
Deal Damage damage.
Battle Trance
Draw 3 cards. You cannot draw additional cards this turn.
Blood Wall
Lose 2 HP. Gain 16 Block.
Bloodletting
Lose 3 HP. Gain 2 Energy.
Bludgeon
Deal 32 damage.
Body Slam
Deal damage equal to your Block.
Brand
Lose 1 HP. Exhaust 1 card. Gain 1 Strength.
Break
Deal Damage damage.
Breakthrough
Lose 1 HP. Deal 9 damage to ALL enemies.
Bully
Deal CalculatedDamage damage.
Burning Pact
Exhaust 1 card.
Cascade
Play the top X cards of your Draw Pile.
Cinder
Deal Damage damage.
